Steal a Brainrot

Crates

How players earn crates, what the opening looks like, and the full reward table.

Crates are the game's loot boxes. Players earn them for free by playing and stealing, or buy them outright.

Earning crates

SourceDefault rateConfig key
Playtime1 crate every 5 minutes while a game is running and you are playing (spectating does not count)crates.time-reward-interval
Steals1 crate for every 3 successful stealscrates.steals-per-crate
Buying$5,000 each, with /brainrot crate buycrates.shop-price
Round placing3, 2 and 1 crates for the top three when a timed round endsgame.top-crates
AchievementsMost achievements pay cratesachievements.list

Unopened crates are saved with your stats, so they wait for you between sessions. Admins can hand some out with /brainrot admin givecrates <player> <amount>.

Opening

/brainrot crate (or the Crates button in /brainrot shop) opens your next crate: a short spin animation, then the reveal. Big rewards come with a firework.

Rewards

Crate reward chances as one bar out of 100: money 40 percent, trap bundle 25, free rare or legendary mob 15, glass color 10, cosmetic 7, every glass color 2, jackpot 1.
ChanceReward
40%Money, $500 to $5,000
25%A trap bundle: 2 or 3 free traps of random types
15%A free rare or legendary mob that starts walking to your base
10%One glass color you do not own yet
7%A cosmetic you do not own yet: a trail, tag or mob skin
2%Every normal glass color (not rainbow, not the VIP exclusives)
1%Jackpot: $50,000, a free rare or legendary mob, and the rainbow glass

When a reward cannot be given, it turns into money instead:

  • Free mob, but your base has no room: $3,000.
  • Glass color, but you already own them all: $2,000.
  • Cosmetic, but you already own every crate cosmetic: $1,500.

The free mob from a crate walks to your base like any purchase, which means it can be intercepted like any purchase. Go and meet it.

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