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Commands

Every command, its arguments, what it does and the permission it needs, for players and for admins.

The command is /eventpulse, with /event, /events and /ep as aliases. If another plugin already registers one of those names, whichever loads first takes the plain name and this one is still reachable as /eventpulse:event. Every sub command tab completes.

All of these need eventpulse.use, which everyone has by default.

CommandWhat it does
/eventShows the running event and the time left, or the time until the next one
/event nextThe time until the next event, or a note that none is scheduled when the scheduler is off
/event topThe lifetime leaderboard across every event, top ten
/event top <id>The leaderboard for one event id
/event statsYour own wins, participations and FarmPoints
/event stats <player>The same for another player, online or not
/event toggleTurns the event scoreboard off or on for you. Saved, so it survives a rejoin
/event claimHands over any rewards waiting for you from an event you were offline for

Notes

Starting while one is running. /event start refuses when an event is already running unless force is given, so a second event cannot be started by accident. Only one event runs at a time.

Reload during an event. The running event keeps the settings it started with, including its rewards, so a reload mid event is safe. The new settings apply from the next event.

Durations for the time command are written like every other duration: 30s, 5m, 1h30m.

Console. Every command works from the console except toggle, claim and stats with no name, which need a player.

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