EventPulse logoEventPulse

EventPulse

Automatic server wide mini competitions for Spigot and Paper. The plugin picks an event, counts what players do for a set time, then announces the winners and pays out.

EventPulse banner showing the plugin name, a pulse line mark, and badges for Minecraft 1.21 to 26.x, seven event types, and SQLite or MySQL.

Players are already mining, farming, fishing and fighting mobs. EventPulse measures that activity for a short window, shows a live scoreboard while it does, and rewards whoever did it best. Nothing about how people play has to change for the competition to happen.

Every so often the plugin picks an event at random, announces it, counts for a set duration, then announces the top places, hands out the rewards and goes quiet until the next one. Everything it says, counts and pays is config.

New here? Start with Installation. It covers the requirements, the install steps and what the first run writes to disk. If you do not have the jar yet, Download is the page you want first.

Quick facts

Server softwareSpigot, Paper, or any fork of either
Minecraft1.21 and newer, including the 26.x line
Java21 on the 1.21 line, 25 on the 26.x line
Event typesMining, farming, logging, fishing, enchanting, combat, and FarmPoints
Team modeSuperiorSkyblock2, BentoBox or IridiumSkyblock, optional
StorageSQLite or MySQL
LanguagesEnglish, French and Spanish shipped, add your own
AuthorzArrowTan

Getting started

Features

Configuration

Reference and help

One event, start to finish

The life of one event: a random wait, the start checks, a weighted pick that skips recent events, the announcement with the scoreboard, the counting window with its warnings, and the ending that ranks, announces, pays and saves before the next wait begins.

Nothing costs anything while no event is running. Every listener checks whether an event is live before it does any work, so between events the plugin is idle.

One jar, both version lines

The jar is built against the oldest Minecraft the plugin supports and loads unchanged on everything newer, up to and including the 26.x line. The only thing that differs between the two lines is the Java the server itself needs, and that is a requirement of Minecraft rather than of the plugin. See Installation.

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