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Stats and Leaderboards

Player stats are saved automatically. Players can open their own stats and a server leaderboard in game.

What gets tracked

Each player has a running record:

Stat Meaning
Wins Matches won
Kills Rivals you shattered
Deaths Times you were eliminated
K/D Kills divided by deaths
Win rate Wins divided by matches played
Territory claimed Total ground claimed across all matches
Average territory Territory per match
Longest streak Best run of wins in a row
Time played Total time in matches

Stats screen

Players open their own stats, or someone else's, with a command:

/zfb stats
/zfb stats <player>

This opens a menu with the numbers above.

The stats menu
The stats menu: one item per stat.
Hovering the Wins item in the stats menu
Hover an item to see the number, here Wins.

Leaderboard

The server-wide ranking opens with:

/zfb top

The leaderboard can rank players by different categories. A button in the menu cycles the ranking:

The leaderboard menu ranked by wins
The leaderboard ranked by Wins. The compass at the bottom cycles the category.
Category Ranks by
Wins Most wins
Kills Most kills
Territory Most territory claimed
Win rate Highest win rate

Aliases

/zfb top and /zfb leaderboard do the same thing.

Where stats are saved

Stats are saved to a database so they survive restarts. By default this is a single local file (SQLite), with no setup needed. If you run several servers and want them to share one set of stats, you can switch to MySQL.

See the Storage page for how to set that up.

Saving is automatic and safe

All stat reads and writes happen in the background, so they never slow down the game. You do not need to do anything to turn saving on.

Show stats anywhere

If you have PlaceholderAPI, you can put any of these stats, the live match info, and the top players on scoreboards, in chat, in tab, and in holograms. See the Placeholders page for the full list.