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Commands

Every subcommand, what it does, and the permission it needs.

Main command /regenzones, aliases /regen and /rz. Every subcommand tab completes, including material names, group names, existing region names and, when ItemsAdder is installed, custom block ids. removeblock, settime and setreplace only offer the blocks the named region already has a rule for, and so does setharvest, plus all. ItemsAdder ids match on the part after the colon too, so typing pineapple finds pack:pineapple_stage_1, and when a pack has more ids than fit in the list the namespaces are offered first.

CommandWhat it doesPermission
/rz wandGives the selection wandregenzones.command.wand
/rz pos1Sets position 1 at the player's blockregenzones.command.pos1
/rz pos2Sets position 2 at the player's blockregenzones.command.pos2
/rz create <name>Creates a region from the current selectionregenzones.command.create
/rz delete <name>Restores pending blocks and deletes the regionregenzones.command.delete
/rz redefine <name>Moves the region to the current selectionregenzones.command.redefine
/rz rename <name> <newname>Renames a region, keeping every rule and settingregenzones.command.rename
/rz listLists regions with world and enabled stateregenzones.command.list
/rz info <name>Shows corners, priority, state, rules and pending countregenzones.command.info
/rz toggle <name> [on/off]Turns the regeneration system on or off for that regionregenzones.command.toggle
/rz addblock <name> <material/group> [time] [replace] [next stage...]Adds a rule, using the resolution order for anything not givenregenzones.command.addblock
/rz removeblock <name> <material/group>Removes a ruleregenzones.command.removeblock
/rz settime <name> <material/group> <time>Changes the regen timeregenzones.command.settime
/rz setreplace <name> <material/group> <replace> [next stage...]Changes the temporary block, or sets several shown in turnregenzones.command.setreplace
/rz setharvest <name> <material/group/all> <on/off>Right-clicking the block harvests it, all for every rule in the regionregenzones.command.setharvest
/rz setharvestdrops <name> <material/group> <item> [amount]...What right-clicking the block gives, clear for its own dropsregenzones.command.setharvestdrops
/rz setharvestonly <name> <material/group/all> <on/off>Breaking the block does nothing, only a right-click harvest takes itregenzones.command.setharvestonly
/rz settool <name> <material/group/all> <tool/none>The least tool the block needs, e.g. IRON_PICKAXE for iron or betterregenzones.command.settool
/rz exclude <name> <material>Adds a material to the exclusion listregenzones.command.exclude
/rz collect <name> [on/off]Sends drops straight to the breaking player's inventoryregenzones.command.collect
/rz farmland <name> [on/off]Flags the region as a farm zoneregenzones.command.farmland
/rz placed <name> [on/off]Placed handled blocks go straight into their delay stateregenzones.command.placed
/rz priority <name> <number>Sets the overlap priorityregenzones.command.priority
/rz tp <name>Teleports to the region centreregenzones.command.tp
/rz regen <name>Restores every pending block in the region nowregenzones.command.regen
/rz reloadReloads all config and language filesregenzones.command.reload
/rz menu [name]Opens the config GUI, straight to a region if namedregenzones.command.menu
/rz helpShows the command listregenzones.command.help

Every change made by a command is written to regions.yml straight away, so the file and the in-game state never drift apart.

See Permissions for the full permission list, including regenzones.admin, regenzones.wand and regenzones.bypass, which sit outside this per-command table. See Config GUI for a menu that wraps every one of these commands.