Teleport & Random Teleport

zResetMap has two ways to move players into a world: a fixed spawn point, and a random teleport that finds a safe spot in a ring. Both have their own permissions, so you can hand them to helpers without giving full admin.

Spawn point

Each world can have one named spawn point. Set it from where you stand:

/zrm setspawn nether

Then send yourself or someone else there:

/zrm tp nether
/zrm tp nether Steve

/zrm tp needs zresetmap.tp. Teleporting another player needs zresetmap.tp.others. See Permissions.

Auto-teleport on entry

Turn on spawn-point.auto-teleport-on-entry and players get dropped at the spawn point whenever they enter the world.

This skips plugin and command teleports, so it does not fight EssentialsX /back or an admin /tp. It fires on portals and cross-world teleports, not on a fresh login straight into the world.

Random teleport (RTP)

RTP lands a player at a random safe spot in a ring around a center point. It is Nether-aware: instead of trusting the highest block, it scans downward under the roof so players do not land on top of the Nether ceiling.

/zrm rtp nether
/zrm rtp nether Steve

/zrm rtp needs zresetmap.rtp. Sending another player needs zresetmap.rtp.others.

RTP settings

Under random-teleport for each world:

enabled

Turn RTP on or off for this world.

min-radius / max-radius

The ring to land in, in blocks from the center.

center-x / center-z

The middle of the ring.

cooldown-seconds

How long a player waits between uses. 0 means no cooldown. Admins bypass it with zresetmap.rtp.cooldown.bypass.

max-attempts

How many spots to try before giving up. Higher is more reliable but does a bit more work.

RTP loads chunks as it searches, so it is meant for a manual command, not high-frequency automated use.