Permissions

zResetMap has one admin node for management, plus separate nodes for teleport commands so you can hand those to helpers without full admin.

Nodes

Node Grants Default

zresetmap.admin

Full access: all admin commands (status, reset, savespawn, setinterval, setschedule, setspawn, corners, lock, unlock, menu, reload) and the admin menu.

op

zresetmap.tp

Teleport yourself to a world’s spawn point with /zrm tp.

op

zresetmap.tp.others

Teleport other players to a spawn point.

op

zresetmap.rtp

Random-teleport yourself with /zrm rtp.

op

zresetmap.rtp.others

Random-teleport other players.

op

zresetmap.rtp.cooldown.bypass

Skip the random-teleport cooldown.

op

zresetmap.lock.bypass

Enter worlds that are locked after a reset.

op

How it fits together

zresetmap.admin covers everything an operator needs. The teleport nodes exist on their own so you can give a trusted helper /zrm tp or /zrm rtp without the power to reset or wipe worlds.

Every node defaults to op, so a fresh install grants operators everything and regular players nothing. Grant the finer nodes through your permissions plugin (LuckPerms and the like) to open specific commands up.

The admin menu re-checks zresetmap.admin on every click. If a player loses the node while the menu is open, it closes on them.

Command-to-permission map

For the full command list with the exact node each one needs, see Commands.