Configuration
Everything lives in plugins/zResetMap/config.yml. This page covers the keys worth knowing. Run /zrm reload after editing to apply changes without a restart.
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Leave |
Top-level settings
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Message language: |
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Time zone for weekly resets. |
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How far reset warnings reach, in blocks. |
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What to do if a reset was missed while the server was down: |
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For |
Worlds
Each entry under worlds: is one world zResetMap manages. The key (nether, end, …) is just a label. It does not have to match the world name. Copy a block to add another world.
worlds:
nether:
enabled: true
world-name: "world_nether"
reset-interval-days: 3
reset-schedule:
mode: interval # interval or weekly
weekly:
day: FRIDAY
time: "21:00"
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Set |
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The exact world folder name on disk. Default server: |
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Days between resets when |
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The day ( |
More on both modes: World Resets.
Fallback location
Where players go before a reset. This must be a loaded world that is not being reset.
fallback-world: "world"
fallback-location:
x: 0.5
y: 64.0
z: 0.5
yaw: 0.0
pitch: 0.0
Spawn region
The build that survives resets. Full detail on Spawn Protection.
spawn-region:
enabled: true
save-path: "plugins/zResetMap/spawn_schematics/nether.schem"
corner1: { x: -25, y: 60, z: -25 }
corner2: { x: 25, y: 90, z: 25 }
paste-at-corner1: true
paste-offset: { x: -25, y: 60, z: -25 }
Set the corners in-game with /zrm setspawncorner1 and /zrm setspawncorner2 rather than by hand.
Spawn point
A named point players can teleport to. See Teleport & Random Teleport.
spawn-point:
set: false
x: 0.5
y: 64.0
z: 0.5
yaw: 0.0
pitch: 0.0
auto-teleport-on-entry: false
set flips to true the first time you run /zrm setspawn.
Random teleport
random-teleport:
enabled: true
min-radius: 100
max-radius: 2000
center-x: 0
center-z: 0
cooldown-seconds: 30
max-attempts: 25
Each key is explained on the Teleport page.
Post-reset commands
Console commands that run automatically after this world resets. Handy for kicking off chunk pre-generation with another plugin.
post-reset:
delay-seconds: 5
commands:
- "chunky world {worldname}"
- "chunky radius 500"
- "chunky start"
{worldname} is the world folder name, {world} is the config key. delay-seconds waits after the reset before running them.