zLifeSteal logozLifeSteal

Storage and data

Where zLifeSteal saves player data and what it keeps.

zLifeSteal saves player data to a single YAML file. You do not need a database.

The data file

Player data is stored in plugins/zLifeSteal/data.yml. The plugin writes to it as players play and on shutdown.

Kept dataNotes
Ban expirationsWhen an eliminated player's ban ends
Death logsThe deaths shown by /ls stats
Revive countsHow many times a player has been revived

Heart counts themselves live on the player's health attribute, so they travel with the player.

Do not edit data.yml by hand while the server is running. The plugin can overwrite your changes on its next save. Stop the server first if you must edit it.

Backups

To back up player data, stop the server and copy the plugins/zLifeSteal folder. That captures the data file and all of your config files in one go.

Resetting a player

To wipe a single player's saved data, stop the server and remove their entry from data.yml. To reset hearts only, you can instead use /ls set <player> heart <amount> while the server is running. See Commands.

On this page