Revive system
How eliminated players come back, the revive beacon, the shop, and cooldowns.
Elimination is not the end. Other players can bring an eliminated player back using a revive beacon. This page covers how to get a beacon and how reviving works.
The revive beacon
The revive beacon is a special item. Right-click it to open the revive menu,
pick an eliminated player, and bring them back. A revived player returns with the
heart count set by core.hearts-on-revive (10 by default).

How to get a beacon
There are three ways:
Craft the beacon with the recipe set in beacon-crafting. The default recipe is:
N N N
N B N
O O OWhere N is a netherite ingot, B is a beacon, and O is obsidian. See
Crafting to change the recipe.
Run /ls shop to open the beacon shop and buy a beacon with your own hearts.
The default cost is 3 hearts. You need enough spare hearts and inventory space.
An admin can hand one out with /ls give <player> beacon <amount>.
Cooldown
To stop one player reviving people over and over, beacon use has a cooldown.
| Setting | Default | Meaning |
|---|---|---|
revive.revive-cooldown-enabled | true | Turns the cooldown on or off |
revive.revive-cooldown-time | 3600 | Cooldown length in seconds (1 hour) |
If you try to revive while on cooldown the plugin tells you the time left.
The beacon shop
/ls shop opens a menu where players spend hearts to buy a beacon.

| Setting | Default | Meaning |
|---|---|---|
revive.revive-beacon-cost | 3.0 | Hearts charged per beacon |
revive.shop-drop-if-full | false | Drop the beacon on the ground if the inventory is full |
If shop-drop-if-full is false and the inventory is full, the buy is blocked and
the player keeps their hearts.
Admin revive
Admins can skip the beacon entirely with /ls revive <player>. This works on any
banned player and does not use a cooldown. See Commands.