Selection Modes
quest-selection-mode in config.yml decides how the five quests on a board are picked. There are two modes.
Every quest file sits flat in one folder. The plugin picks five at random from the whole pool, with no difficulty weighting.
Directoryplugins/
DirectoryzDailyQuests/
Directoryquests/
- kill_zombies_25.yml
- break_stone_64.yml
- place_planks_32.yml
- craft_bread_16.yml
- catch_fish_10.yml
- deal_damage_200.yml
The difficulty field in each file is display only in this mode.
Quest files are split into three subfolders by difficulty. The plugin pulls a set number from each to build the board, controlled by rarity-counts.
Directoryplugins/
DirectoryzDailyQuests/
Directoryquests/
Directoryeasy/
- break_stone_64.yml
- kill_zombies_25.yml
Directorynormal/
- place_planks_32.yml
- catch_fish_10.yml
Directoryhard/
- deal_damage_200.yml
With the default rarity-counts of 2 easy, 2 normal, 1 hard, every board is two easy quests, two normal, and one hard.
The rarity counts
Section titled “The rarity counts”quest-selection-mode: RARITYrarity-counts: easy: 2 normal: 2 hard: 1The three numbers together should add up to quests-per-player. Adjust them to change the difficulty feel of a board, for example 3 / 1 / 1 for an easier server.