Installation

Requirements, install steps, first run, and building your first arena.

4 min read 716 words

Requirements, how to install the plugin, and how to build your first arena.

Requirements

Requirement Notes
Server software Spigot or Paper
Minecraft version 1.16.5
Java 8 or newer
PlaceholderAPI Optional. Needed only for scoreboard placeholders and external placeholders.

The plugin has no hard dependencies. It runs on plain Spigot.

Install

  1. 1

    Stop the server

    Shut the server down fully before adding the jar.

  2. 2

    Drop in the jar

    Move the plugin jar into your server's plugins/ folder. Get the jar from the Download page.

  3. 3

    Start the server once

    Start the server so the plugin generates its config files, then you can edit them.

  4. 4

    Set the global spawn and lobby

    Stand where players should return to after a game and run the setup commands below.

  5. 5

    Build an arena

    Create an arena, mark its region, set its spawns, and save it. Then join and play.

  6. :::

    Plugin folder layout

    After the first start you get:

    plugins/
      TNTGamesCore/
        config.yml       Game settings, selector and leave items, countdown, database
        messages.yml     Every player-facing message
        scoreboard.yml   Scoreboard layouts per game and state
        stats.db         Player stats (created when using SQLite, the default)
        arenas/          Saved arena regions and settings
    

    See Configuration for what each file controls.

    Set the global spawn and lobby

    These are server-wide, not per arena. Players fall back to the global spawn when they leave a game.

    /tt setgspawn     Set the global spawn (where players go after a game)
    /tt setglobby     Set the global lobby
    

    Warning

    If neither the global lobby nor the global spawn is set, players leaving a game fall back to the world spawn, and the console warns you to run /tt setglobby and /tt setgspawn. Set both before opening to players.

    Build your first arena

    You mark the arena region with a wand, set the spawn points, then save. /tt setupstatus tells you what is still missing at any point.

    1. 1

      Create the arena

      Pick a type: tnt_run, tnt_tag, or bow_spleef.

      /tt create <name> <type>
      
    2. 2

      Get the wand and mark the region

      The wand marks the two corners that define the arena's build region (used for regeneration).

      /tt wand
      /tt setcorner1 <arena>
      /tt setcorner2 <arena>
      
    3. 3

      Set the spawns

      Set the in-game spawn and the waiting lobby for this arena.

      /tt setspawn <arena>
      /tt setlobby <arena>
      
    4. 4

      Save the region

      Save the arena blocks so the plugin can regenerate the map after each round.

      /tt save <arena>
      
    5. 5

      Check what is missing

      Run the status check. It lists any step still needed before the arena can open.

      /tt setupstatus <arena>
      
    6. :::

      Tip

      Prefer a menu? Run /tt setup <arena> to open the setup GUI, or /tt quicksetup <name> <type> for a faster path. Each game type has a few extra settings (timer, taggers, floor block, game mode). See that game's feature page and the Commands reference.

      The wand flow, step by step

      The wand gives you a guided path from an empty world to a playable arena.

      Step 1: get the wand. Type /tt wand to receive the creation tool. Instructions appear in chat.

      Typing /tt wand to receive the creation tool, with instructions in chat

      Step 2: mark the boundaries. Click the two corners to define the arena region. A game selector then opens.

      Clicking the corners to define the arena boundaries, then a selector opens

      Step 3: pick a mode and name it. Choose a mode (for example TNT Run) and type an arena name in chat.

      Picking TNT Run and entering an arena name in chat

      Step 4: final settings. The setup GUI opens for the last configuration: timers, player limits, and mechanics.

      The setup GUI open for final configuration of timers, player limits, and mechanics

      Optional integrations

      • PlaceholderAPI: install it to use the scoreboard placeholders and expose TNTGamesCore stats to other plugins. See Placeholders.

      Next steps