Quick start
Set the slot rules, give a test item and follow the player activation flow.
This short setup takes you from a first server start to a player with an active Dolphin. Begin with Installation if the plugin is not installed yet.
Set the slot cap
The default server cap is two slots. Change slots.cap in config.yml to a value from 1 to 5, then restart or reload the plugin.
slots:
cap: 2New players receive a random slot count between the configured first-join minimum and the current cap by default. To give everyone the same starting count, set slots.first-join.random to false and choose fixed-amount.
Give yourself a test item
As an admin, give a Dolphin and a Slot Reroll to an online player. Change dark to any type id in dolphins.yml.
/givedolphin dark YourPlayerName
/pacificsmp admin give reroll YourPlayerNameThe shorter give command accepts an optional amount too. The nested command supports the same item types and amount option. See Commands for permissions and ranges.
Try the player flow
Right click a Dolphin item to activate it. The item is consumed only when the activation succeeds. The player needs a free slot and cannot already have that Dolphin type active.
Right click a Slot Reroll to choose a different slot count. The result appears as a title and chat message. If the allowed range contains no other number, the item is not consumed and the player gets a message.
Check the result
Use these commands and displays to confirm the setup:
/pacificsmp infoshows the player's active Dolphins, used slots and current server cap.- The action bar shows active Dolphin icons and empty slot markers by default.
- A Dolphin's potion effect or attribute bonus applies while it is active.
- Crafting recipes appear in the recipe book after the player discovers them through normal crafting.
Next, review the full Dolphin list, configuration and permissions.