Effects and bonuses
Learn how permanent potion effects and attribute bonuses stay active.
An active Dolphin keeps its configured effect or attribute bonus applied. Potion effects are infinite duration, with particles hidden by default.
What happens after an effect is removed
The plugin reapplies a provided potion effect after it is removed or cleared. This covers drinking milk, a totem effect clear, and /effect clear. Effects are also refreshed after a player dies and respawns, changes worlds, or joins the server.
A stronger timed potion effect can take priority while it lasts. The Dolphin effect returns when that timed effect ends.
Potion effects
The number in dolphins.yml is the Minecraft effect level. For example, resistance: 2 gives Resistance II. Levels are configurable for each Dolphin.
| Setting | Default | What it changes |
|---|---|---|
effects.particles | false | Whether potion particles show around the player |
effects.icon | true | Whether effect icons appear in the screen corner |
Attribute bonuses
Some Dolphins use an attribute instead of a potion effect. Healthy adds 6 max-health points, equal to 3 extra hearts. Assassin increases sneaking speed from 0.3 to 0.6.
Bonuses are removed and reapplied from the active Dolphin list when the plugin refreshes a player. Rejoining does not stack them.
Removing a Dolphin
When an active Dolphin is cleared, removed by overflow or lost through a PvP drop, the next refresh removes its effects and bonuses. If other active Dolphins provide the same potion effect, the strongest configured level remains.
See Dolphins for the default effects and Configuration for particles and effect icons.