SIEGEBREAK

Kits

Create and manage loadouts players receive when a game starts.

A kit is a loadout (items + armor) tied to a team. When a game starts, each player is given the kit for their assigned team.

Creating a kit

Kits are built from your own inventory, so the items are exactly what you're holding.

Arrange your inventory

Set up the hotbar, inventory and armor exactly how the kit should look.

Save it

/siegebreak kit create <name> <team>

team is ATTACKERS or DEFENDERS. Example:

/siegebreak kit create warrior ATTACKERS

You can also open the in-game kit creator with /siegebreak kit creator.

Managing kits

/siegebreak kit give <name>     # give yourself a kit to preview
/siegebreak kit delete <name>   # remove a kit
/siegebreak kit reload          # reload kits.yml from disk

Editing kit appearance

The items and armor of a kit live in the database and can only be changed by recreating the kit. Everything cosmetic, however, is editable in kits.yml:

kits:
  warrior:
    display-name: "&c&lWarrior"
    team: ATTACKERS
    icon: IRON_SWORD
    cost: 0
    permission: ""
    lore:
      - "&7Basic attacker kit"
      - "&7Great for beginners"
FieldMeaning
display-nameName shown in menus (supports & color codes)
teamATTACKERS or DEFENDERS
iconMaterial used as the kit's menu icon
costPrice to use the kit (requires Vault)
permissionPermission node required, or empty for everyone
loreDescription lines shown in the menu

After editing kits.yml, run /siegebreak kit reload (or /siegebreak reload kits) to apply changes without restarting.

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