How to Play
The flow of a Siegebreak round, from lobby to victory.
The objective
Every arena has two teams and two Kings:
- Attackers push out from their spawn to break into the keep.
- Defenders protect their King and try to kill the Attacker King.
A round ends when a King dies. The team whose King survives wins.
Round flow
Join
Use /siegebreak join <arena> or /siegebreak randomjoin. You're sent to the
arena's waiting lobby, where movement is frozen until the game starts.
Countdown
Once the arena has enough players (its minimum), a countdown begins. A full arena uses a shorter countdown. Players are split into Attackers and Defenders.
Fight
Teams spawn at their respective spawn points with their kit. Kill enemies, push objectives, and protect your King. Dead players respawn after a short delay with brief spawn invincibility.
Win
Slay the enemy King to win the round. Rewards (money and/or commands) are paid to the winning team, the MVP, and consolation rewards to losers.
Teams
| Team | Color | Goal |
|---|---|---|
| Attackers | Red | Break in and kill the Defender King |
| Defenders | Blue | Hold the keep and kill the Attacker King |
| Spectators | Gray | Watch (limited support) |
Spectator mode is only partially implemented in the current build.
Leaving
Use /siegebreak leave, or use the leave item (a red bed) provided in your
hotbar during a game, to return to the global spawn.